
So at this point it looks like the behavior follows what I saw when the COM5 device was present.īut now when I do a flash upload it auto-detects COM10! I removed the COM10 USB device and flash Upload correctly auto-detects COM4. 3: COM3 'High-Speed USB Serial Port (COM3)'Ĭhoosing COM4 enables the ESP32’s serial monitor. 2: COM2 'High-Speed USB Serial Port (COM2)' Now when I choose serial monitor the list looks like this: - Available ports: To ensure a clean start I rebooted the PC and launched the VS Code IDE. So I installed a random FT232RL USB adapter from a desk drawer.

So this hinted that maybe the issue was caused by the COM5 device. I removed the COM5 USB adapter and everything works perfectly Both upload and serial monitor are correctly auto-detected. I’ve continued my experimentation with the USB port problem. Iam 100 positive that I use the activationcode wich was presented to me.
#FUEL PC SERIAL CODE NOT WORKING ACTIVATION CODE#
I downloaded through steam and after installation the activation code is presented to me, after started the game I fill in this activation code, but this activationcode is not valid. Is this possible (or is there another solution)? Far Cry 3 activation code/ cd key not working. I would like to have monitor_port automatically copy the auto-detected COM port found by upload_port.
#FUEL PC SERIAL CODE NOT WORKING GENERATOR#
Free steam gift card generator no human verification is a free web tool and takes very little time to provide free steam gift card. You can trust our free steam codes generator tool. But specifying a fixed COMx is problematic since port usage can vary with the other project members. Steam code gen works on an algorithm in which steam is working for generating codes of the gift card of some amount. After a flash it automatically opens a monitor terminal for my serial debugging. I have temporarily solved the issue by specifying the exact monitor_port COMx value in platformio.ini.


For example, the ESP32 board is on COM4, but the monitor_port wildcard is picking COM5. The good news is that this automatically launches the monitor terminal after each flash upload, but it chooses the wrong port for the monitor. I tried specifying the COM port with a wildcard in platformio.ino. But the serial monitor’s monitor_port does not auto-detect and instead I have to type in the COMx port. Platform is espressif32 V1.11.1, building on a lolin_d32_pro board.īoard flashing’s upload_port auto-detect is working correctly. I have Platformio IDE 1.10.0 installed on VSCode (WIN10).
